A semi-autonomous bonsai-robot wanders through space, interacting with and capturing viewers with its camera eye. Three AI voices converse about the viewer and contemplate the future of life on earth. Pictures of alternate realities generated by AI are translated and processed into the structure of printed circuit boards (PCBs). Game of Life constructs a space that puts our role as humans into question, allowing us to explore the potentialities of our relationships with technology, nature, and the future.
Programmed by Daan Lockhorst and Konrad Hinkelmann
Co-produced by Tree and Rocket